Difference between revisions of "Main Page"

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(Add Intro and Background Information)
(→‎Background: minor changes and →‎Gameplay: add information about the Tick)
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==Background==
 
==Background==
===History===
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===Old ISW (OISW)===
 
ISW was started in the 2000s. The game had a strong sense of community with a daily active player base. As the game grew, the site experienced lag when the player base was especially active. Despite this, players continued to play and enjoy ISW. However, the developers decided to close the game down in the early 2010s because the cost of continuing to develop the game and pay for increased server capacity was too expensive.
 
ISW was started in the 2000s. The game had a strong sense of community with a daily active player base. As the game grew, the site experienced lag when the player base was especially active. Despite this, players continued to play and enjoy ISW. However, the developers decided to close the game down in the early 2010s because the cost of continuing to develop the game and pay for increased server capacity was too expensive.
  
In 2018<sup>is this accurate?</sup>, players from the Old ISW (OISW) decided to revive the game and become the game's new developers. The developers operate under the pseudonyms of various Doctors. After redesigning the "tick" system to avoid the downfall of OISW and building a minimum viable product, the developers launched an open Alpha in December 2019.
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===Revived ISW===
 +
In 2018<sup>is this accurate?</sup>, players from the Old ISW (OISW) decided to revive the game and become the game's new developers. The developers operate under the pseudonyms of various Doctors. After redesigning the "tick" system to avoid the downfall of the OISW and building a minimum viable product, the developers launched an open Alpha in December 2019.
  
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==Gameplay==
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===The Tick===
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The game is a real-time game that revolves around 15 second action phases. '''The Tick''' updates the games interface reflecting the updated location of ships and refreshes the available actions to players such as
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* Activating the Hyperdrive on a ship
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* Repair ship shields/hulls
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* Fire weapons (if online)
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* Mine minerals
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* Move to orbit a planet, move to dock at a starbase, move to intercept a ship, enter a Star System, or move to a coordinate on the tactical screen
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* Manage Buildings on a planet (if in orbit)
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 +
The tick appears as a refresh of the browser.
 
* [[Game_Mechanics|Game Mechanics]]
 
* [[Game_Mechanics|Game Mechanics]]
 
* [[Guide|Quick Guide]]
 
* [[Guide|Quick Guide]]

Revision as of 06:01, 3 May 2020

Welcome to the Interstellar War Wiki!

Interstellar War (ISW) is a free to play online multi-player game of tactical space conflict that only requires a web browser to play. The game has a friendly community, encourages role-playing, and space warefare. The game is currently in the Alpha development stage with regular updates from the developers.

Players of ISW can engage in a variety of activities including, mining, piracy, trading, politics, and combat. Even though in-game treachery is allowed, the game is known for its friendly community of players and the developers' close engagement with the player base.

Background

Old ISW (OISW)

ISW was started in the 2000s. The game had a strong sense of community with a daily active player base. As the game grew, the site experienced lag when the player base was especially active. Despite this, players continued to play and enjoy ISW. However, the developers decided to close the game down in the early 2010s because the cost of continuing to develop the game and pay for increased server capacity was too expensive.

Revived ISW

In 2018is this accurate?, players from the Old ISW (OISW) decided to revive the game and become the game's new developers. The developers operate under the pseudonyms of various Doctors. After redesigning the "tick" system to avoid the downfall of the OISW and building a minimum viable product, the developers launched an open Alpha in December 2019.

Gameplay

The Tick

The game is a real-time game that revolves around 15 second action phases. The Tick updates the games interface reflecting the updated location of ships and refreshes the available actions to players such as

  • Activating the Hyperdrive on a ship
  • Repair ship shields/hulls
  • Fire weapons (if online)
  • Mine minerals
  • Move to orbit a planet, move to dock at a starbase, move to intercept a ship, enter a Star System, or move to a coordinate on the tactical screen
  • Manage Buildings on a planet (if in orbit)

The tick appears as a refresh of the browser.

Almost anything goes on this wiki, but if you must portray a player or faction in a negative light, please do so in a respectful manner, being sure to state facts.

We also ask that anything related to Old IW please be given the title [OIW] followed by your title, so it is easier to tell what is now, and what has passed.

Prizes may be available for those contributing the most so get adding, and if you run in to any trouble please be sure to contact Who on Discord.

Many thanks and happy editing! - The Dr's

P.S. Please note due to the high amount of spam registrations and pages being created, we now require registration in order to create/edit/post. Go ahead and get yourself registered if you want to contribute, it only takes a second.