Difference between revisions of "Buildings"

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<Under Construction>
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Players are able to construct buildings on planets and planetoids owned by their own faction. These buildings allow players to build up space, power and grow a workforce which in turn allows for buildings that provide planetary/orbital defence and buildings that passively mine, process and transport ore contained in those planets and planetoids.
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'''<big><big>Utility</big></big>'''
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<big>Basic Foundations</big>
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Increases your buildable area by 7 with each level.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || N/A || N/A
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|-
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| Power || N/A || N/A
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|-
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| Space || N/A || +7
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|}
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<big>Power Plant</big>
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Increases your power by 5 with each level.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -1 || N/A
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|-
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| Power || N/A || +5
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|-
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| Space || -1 || N/A
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|}
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<big>Colony</big>
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Increases your workforce by 6 with each level.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || N/A || +6
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|-
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| Power || N/A || N/A
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|-
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| Space || -1 || N/A
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|}
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<big>WareHouse District</big>
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Provides 150 storage for ores, items and vessels.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -2 || N/A
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|-
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| Power || -2 || N/A
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|-
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| Space || -2 || N/A
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|-
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| Ore Storage || N/A || +150
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|}
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'''<big><big>Industry</big></big>'''
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<big>Surface Miner</big>
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Harvests 1tn/hr and provides 250 storage with each level.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -2 || N/A
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|-
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| Power || -2 || N/A
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|-
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| Space || -2 || N/A
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|-
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| Ore Storage || N/A || +250
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|}
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<big>Reprocessor</big>
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Processes ore at 4cr/tn every 24 hours. Requires 250tn of ore on planet before processing will start.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -10 || N/A
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|-
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| Power || -10 || N/A
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|-
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| Space || -10 || N/A
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|}
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<big>Spaceport</big>
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Increases your workforce by 6 with each level.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -10 || N/A
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|-
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| Power || -10 || N/A
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|-
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| Space || -10 || N/A
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|}
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'''<big><big>Defence</big></big>'''
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<big>Ion Cannon</big>
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Anti-Interceptor/Corvette/Bomber Weapon.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -5 || N/A
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|-
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| Power || -5 || N/A
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|-
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| Space || -5 || N/A
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|-
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| Output || N/A || 6
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|-
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| Range || N/A || 75
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|}
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<big>X-Ray Satellite</big>
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Anti-Cruiser/Destroyer/Siege Platform Weapon.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -5 || N/A
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|-
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| Power || -5 || N/A
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|-
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| Space || -5 || N/A
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|-
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| Output || N/A || 6
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|-
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| Range || N/A || 75
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|}
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<big>Defense Array</big>
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Heavy Anti-Dreadnaught/Capitol Ship Weapon.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -5 || N/A
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|-
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| Power || -5 || N/A
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|-
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| Space || -5 || N/A
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|-
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| Output || N/A || 6
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|-
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| Range || N/A || 55
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|}
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<big>Dome Shield</big>
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Increases the planet health with each level.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -2 || N/A
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|-
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| Power || -2 || N/A
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|-
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| Space || -2 || N/A
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|-
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| Output || N/A || +10
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|}
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<!-- Start Menu -->
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{{Portal:Main Page/Menu}}
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<!-- End Menu -->

Latest revision as of 18:09, 3 August 2021

Players are able to construct buildings on planets and planetoids owned by their own faction. These buildings allow players to build up space, power and grow a workforce which in turn allows for buildings that provide planetary/orbital defence and buildings that passively mine, process and transport ore contained in those planets and planetoids.


Utility


Basic Foundations

Increases your buildable area by 7 with each level.

Building Resource Consumption Output
Workers N/A N/A
Power N/A N/A
Space N/A +7

Power Plant

Increases your power by 5 with each level.

Building Resource Consumption Output
Workers -1 N/A
Power N/A +5
Space -1 N/A

Colony

Increases your workforce by 6 with each level.

Building Resource Consumption Output
Workers N/A +6
Power N/A N/A
Space -1 N/A

WareHouse District

Provides 150 storage for ores, items and vessels.

Building Resource Consumption Output
Workers -2 N/A
Power -2 N/A
Space -2 N/A
Ore Storage N/A +150



Industry


Surface Miner

Harvests 1tn/hr and provides 250 storage with each level.

Building Resource Consumption Output
Workers -2 N/A
Power -2 N/A
Space -2 N/A
Ore Storage N/A +250

Reprocessor

Processes ore at 4cr/tn every 24 hours. Requires 250tn of ore on planet before processing will start.

Building Resource Consumption Output
Workers -10 N/A
Power -10 N/A
Space -10 N/A

Spaceport

Increases your workforce by 6 with each level.

Building Resource Consumption Output
Workers -10 N/A
Power -10 N/A
Space -10 N/A



Defence


Ion Cannon

Anti-Interceptor/Corvette/Bomber Weapon.

Building Resource Consumption Output
Workers -5 N/A
Power -5 N/A
Space -5 N/A
Output N/A 6
Range N/A 75

X-Ray Satellite

Anti-Cruiser/Destroyer/Siege Platform Weapon.

Building Resource Consumption Output
Workers -5 N/A
Power -5 N/A
Space -5 N/A
Output N/A 6
Range N/A 75

Defense Array

Heavy Anti-Dreadnaught/Capitol Ship Weapon.

Building Resource Consumption Output
Workers -5 N/A
Power -5 N/A
Space -5 N/A
Output N/A 6
Range N/A 55

Dome Shield

Increases the planet health with each level.

Building Resource Consumption Output
Workers -2 N/A
Power -2 N/A
Space -2 N/A
Output N/A +10


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