Difference between revisions of "Buildings"

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<Under Construction>
 
Players are able to construct buildings on planets and planetoids owned by their own faction. These buildings allow players to passively mine ore contained within each planet using Surface Miner, send out fleet of NPC ships to transport their ores using Spaceports, as well as defending entire systems using defense constructs to fend off the inevitable invasions.
 
  
=Utility=
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Players are able to construct buildings on planets and planetoids owned by their own faction. These buildings allow players to build up space, power and grow a workforce which in turn allows for buildings that provide planetary/orbital defence and buildings that passively mine, process and transport ore contained in those planets and planetoids.
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'''<big><big>Utility</big></big>'''
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<big>Basic Foundations</big>
  
==Basic Foundations==
 
 
Increases your buildable area by 7 with each level.
 
Increases your buildable area by 7 with each level.
  
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|-
 
|-
 
| Space || N/A || +7
 
| Space || N/A || +7
|-
 
| Storage || N/A || N/A
 
 
|}
 
|}
  
==Power Plant==
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<big>Power Plant</big>
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Increases your power by 5 with each level.
 
Increases your power by 5 with each level.
  
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|-
 
|-
 
| Space || -1 || N/A
 
| Space || -1 || N/A
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| Storage || N/A || N/A
 
 
|}
 
|}
  
==Colony==
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<big>Colony</big>
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Increases your workforce by 6 with each level.
 
Increases your workforce by 6 with each level.
  
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|-
 
|-
 
| Space || -1 || N/A
 
| Space || -1 || N/A
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|}
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<big>WareHouse District</big>
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Provides 150 storage for ores, items and vessels.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -2 || N/A
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|-
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| Power || -2 || N/A
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|-
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| Space || -2 || N/A
 
|-
 
|-
| Storage || N/A || N/A
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| Ore Storage || N/A || +150
 
|}
 
|}
  
==WareHouse District==
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Provides 150 storage for minerals, items and vessels.
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'''<big><big>Industry</big></big>'''
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<big>Surface Miner</big>
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Harvests 1tn/hr and provides 250 storage with each level.
  
 
{| class="wikitable"
 
{| class="wikitable"
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| Space || -2 || N/A
 
| Space || -2 || N/A
 
|-
 
|-
| Storage || N/A || +150
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| Ore Storage || N/A || +250
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|}
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<big>Reprocessor</big>
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Processes ore at 4cr/tn every 24 hours. Requires 250tn of ore on planet before processing will start.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -10 || N/A
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|-
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| Power || -10 || N/A
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|-
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| Space || -10 || N/A
 
|}
 
|}
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<big>Spaceport</big>
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Increases your workforce by 6 with each level.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -10 || N/A
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|-
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| Power || -10 || N/A
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|-
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| Space || -10 || N/A
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|}
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'''<big><big>Defence</big></big>'''
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<big>Ion Cannon</big>
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Anti-Interceptor/Corvette/Bomber Weapon.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -5 || N/A
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|-
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| Power || -5 || N/A
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|-
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| Space || -5 || N/A
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|-
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| Output || N/A || 6
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|-
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| Range || N/A || 75
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|}
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<big>X-Ray Satellite</big>
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Anti-Cruiser/Destroyer/Siege Platform Weapon.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -5 || N/A
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|-
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| Power || -5 || N/A
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|-
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| Space || -5 || N/A
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|-
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| Output || N/A || 6
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|-
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| Range || N/A || 75
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|}
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<big>Defense Array</big>
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Heavy Anti-Dreadnaught/Capitol Ship Weapon.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -5 || N/A
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|-
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| Power || -5 || N/A
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|-
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| Space || -5 || N/A
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|-
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| Output || N/A || 6
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|-
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| Range || N/A || 55
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|}
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<big>Dome Shield</big>
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Increases the planet health with each level.
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{| class="wikitable"
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|-
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! Building Resource !! Consumption !! Output
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|-
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| Workers || -2 || N/A
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|-
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| Power || -2 || N/A
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|-
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| Space || -2 || N/A
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|-
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| Output || N/A || +10
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|}
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<!-- Start Menu -->
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{{Portal:Main Page/Menu}}
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<!-- End Menu -->

Latest revision as of 18:09, 3 August 2021

Players are able to construct buildings on planets and planetoids owned by their own faction. These buildings allow players to build up space, power and grow a workforce which in turn allows for buildings that provide planetary/orbital defence and buildings that passively mine, process and transport ore contained in those planets and planetoids.


Utility


Basic Foundations

Increases your buildable area by 7 with each level.

Building Resource Consumption Output
Workers N/A N/A
Power N/A N/A
Space N/A +7

Power Plant

Increases your power by 5 with each level.

Building Resource Consumption Output
Workers -1 N/A
Power N/A +5
Space -1 N/A

Colony

Increases your workforce by 6 with each level.

Building Resource Consumption Output
Workers N/A +6
Power N/A N/A
Space -1 N/A

WareHouse District

Provides 150 storage for ores, items and vessels.

Building Resource Consumption Output
Workers -2 N/A
Power -2 N/A
Space -2 N/A
Ore Storage N/A +150



Industry


Surface Miner

Harvests 1tn/hr and provides 250 storage with each level.

Building Resource Consumption Output
Workers -2 N/A
Power -2 N/A
Space -2 N/A
Ore Storage N/A +250

Reprocessor

Processes ore at 4cr/tn every 24 hours. Requires 250tn of ore on planet before processing will start.

Building Resource Consumption Output
Workers -10 N/A
Power -10 N/A
Space -10 N/A

Spaceport

Increases your workforce by 6 with each level.

Building Resource Consumption Output
Workers -10 N/A
Power -10 N/A
Space -10 N/A



Defence


Ion Cannon

Anti-Interceptor/Corvette/Bomber Weapon.

Building Resource Consumption Output
Workers -5 N/A
Power -5 N/A
Space -5 N/A
Output N/A 6
Range N/A 75

X-Ray Satellite

Anti-Cruiser/Destroyer/Siege Platform Weapon.

Building Resource Consumption Output
Workers -5 N/A
Power -5 N/A
Space -5 N/A
Output N/A 6
Range N/A 75

Defense Array

Heavy Anti-Dreadnaught/Capitol Ship Weapon.

Building Resource Consumption Output
Workers -5 N/A
Power -5 N/A
Space -5 N/A
Output N/A 6
Range N/A 55

Dome Shield

Increases the planet health with each level.

Building Resource Consumption Output
Workers -2 N/A
Power -2 N/A
Space -2 N/A
Output N/A +10


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