Difference between revisions of "Buildings"
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Players are able to construct buildings on planets and planetoids owned by their own faction. These buildings allow players to build up space, power and grow a workforce which in turn allows for buildings that provide planetary/orbital defence and buildings that passively mine, process and transport ore contained in those planets and planetoids. | Players are able to construct buildings on planets and planetoids owned by their own faction. These buildings allow players to build up space, power and grow a workforce which in turn allows for buildings that provide planetary/orbital defence and buildings that passively mine, process and transport ore contained in those planets and planetoids. | ||
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<center>'''<big><big>Utility</big></big>'''</center> | <center>'''<big><big>Utility</big></big>'''</center> | ||
<big>Basic Foundations</big> | <big>Basic Foundations</big> | ||
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Increases your buildable area by 7 with each level. | Increases your buildable area by 7 with each level. | ||
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<big>Power Plant</big> | <big>Power Plant</big> | ||
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Increases your power by 5 with each level. | Increases your power by 5 with each level. | ||
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<big>Colony</big> | <big>Colony</big> | ||
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Increases your workforce by 6 with each level. | Increases your workforce by 6 with each level. | ||
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<big>WareHouse District</big> | <big>WareHouse District</big> | ||
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Provides 150 storage for ores, items and vessels. | Provides 150 storage for ores, items and vessels. | ||
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|} | |} | ||
− | + | <center>'''<big><big>Industry</big></big>'''</center> | |
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+ | <big>Surface Miner</big> | ||
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Harvests 1tn/hr and provides 250 storage with each level. | Harvests 1tn/hr and provides 250 storage with each level. | ||
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− | + | <big>Reprocessor</big> | |
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Processes ore at 4cr/tn every 24 hours. Requires 250tn of ore on planet before processing will start. | Processes ore at 4cr/tn every 24 hours. Requires 250tn of ore on planet before processing will start. | ||
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− | + | <big>Spaceport</big> | |
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Increases your workforce by 6 with each level. | Increases your workforce by 6 with each level. | ||
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|} | |} | ||
− | + | <center>'''<big><big>Defence</big></big>'''</center> | |
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+ | <big>Ion Cannon</big> | ||
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Anti-Interceptor/Corvette/Bomber Weapon. | Anti-Interceptor/Corvette/Bomber Weapon. | ||
50 ISU Range | 50 ISU Range | ||
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| Space || -5 || N/A | | Space || -5 || N/A | ||
|- | |- | ||
− | | Output || N/A || | + | | Output || N/A || 6 |
+ | |- | ||
+ | | Range || N/A || 75 | ||
|} | |} | ||
− | + | <big>X-Ray Satellite</big> | |
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Anti-Cruiser/Destroyer/Siege Platform Weapon. | Anti-Cruiser/Destroyer/Siege Platform Weapon. | ||
50 ISU range | 50 ISU range | ||
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| Space || -5 || N/A | | Space || -5 || N/A | ||
|- | |- | ||
− | | Output || N/A || | + | | Output || N/A || 6 |
+ | |- | ||
+ | | Range || N/A || 75 | ||
|} | |} | ||
− | + | <big>Defense Array</big> | |
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Heavy Anti-Dreadnaught/Capitol Ship Weapon. | Heavy Anti-Dreadnaught/Capitol Ship Weapon. | ||
25 Mkm range | 25 Mkm range | ||
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| Space || -5 || N/A | | Space || -5 || N/A | ||
|- | |- | ||
− | | Output || N/A || | + | | Output || N/A || 6 |
+ | |- | ||
+ | | Range || N/A || 55 | ||
|} | |} | ||
− | + | <big>Dome Shield</big> | |
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Increases the planet health with each level. | Increases the planet health with each level. | ||
Revision as of 18:07, 3 August 2021
Players are able to construct buildings on planets and planetoids owned by their own faction. These buildings allow players to build up space, power and grow a workforce which in turn allows for buildings that provide planetary/orbital defence and buildings that passively mine, process and transport ore contained in those planets and planetoids.
Basic Foundations
Increases your buildable area by 7 with each level.
Building Resource | Consumption | Output |
---|---|---|
Workers | N/A | N/A |
Power | N/A | N/A |
Space | N/A | +7 |
Power Plant
Increases your power by 5 with each level.
Building Resource | Consumption | Output |
---|---|---|
Workers | -1 | N/A |
Power | N/A | +5 |
Space | -1 | N/A |
Colony
Increases your workforce by 6 with each level.
Building Resource | Consumption | Output |
---|---|---|
Workers | N/A | +6 |
Power | N/A | N/A |
Space | -1 | N/A |
WareHouse District
Provides 150 storage for ores, items and vessels.
Building Resource | Consumption | Output |
---|---|---|
Workers | -2 | N/A |
Power | -2 | N/A |
Space | -2 | N/A |
Ore Storage | N/A | +150 |
Surface Miner
Harvests 1tn/hr and provides 250 storage with each level.
Building Resource | Consumption | Output |
---|---|---|
Workers | -2 | N/A |
Power | -2 | N/A |
Space | -2 | N/A |
Ore Storage | N/A | +250 |
Reprocessor
Processes ore at 4cr/tn every 24 hours. Requires 250tn of ore on planet before processing will start.
Building Resource | Consumption | Output |
---|---|---|
Workers | -10 | N/A |
Power | -10 | N/A |
Space | -10 | N/A |
Spaceport
Increases your workforce by 6 with each level.
Building Resource | Consumption | Output |
---|---|---|
Workers | -10 | N/A |
Power | -10 | N/A |
Space | -10 | N/A |
Ion Cannon
Anti-Interceptor/Corvette/Bomber Weapon. 50 ISU Range
Building Resource | Consumption | Output |
---|---|---|
Workers | -5 | N/A |
Power | -5 | N/A |
Space | -5 | N/A |
Output | N/A | 6 |
Range | N/A | 75 |
X-Ray Satellite
Anti-Cruiser/Destroyer/Siege Platform Weapon. 50 ISU range
Building Resource | Consumption | Output |
---|---|---|
Workers | -5 | N/A |
Power | -5 | N/A |
Space | -5 | N/A |
Output | N/A | 6 |
Range | N/A | 75 |
Defense Array
Heavy Anti-Dreadnaught/Capitol Ship Weapon. 25 Mkm range
Building Resource | Consumption | Output |
---|---|---|
Workers | -5 | N/A |
Power | -5 | N/A |
Space | -5 | N/A |
Output | N/A | 6 |
Range | N/A | 55 |
Dome Shield
Increases the planet health with each level.
Building Resource | Consumption | Output |
---|---|---|
Workers | -2 | N/A |
Power | -2 | N/A |
Space | -2 | N/A |
Output | N/A | +10 |