Buildings

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Players are able to construct buildings on planets and planetoids owned by their own faction. These buildings allow players to build up space, power and grow a workforce which in turn allows for buildings that provide planetary/orbital defence and buildings that passively mine, process and transport ore contained in those planets and planetoids.

Utility

Basic Foundations

Increases your buildable area by 7 with each level.

Building Resource Consumption Output
Workers N/A N/A
Power N/A N/A
Space N/A +7
Storage N/A N/A

Power Plant

Increases your power by 5 with each level.

Building Resource Consumption Output
Workers -1 N/A
Power N/A +5
Space -1 N/A
Storage N/A N/A

Colony

Increases your workforce by 6 with each level.

Building Resource Consumption Output
Workers N/A +6
Power N/A N/A
Space -1 N/A
Storage N/A N/A

WareHouse District

Provides 150 storage for minerals, items and vessels.

Building Resource Consumption Output
Workers -2 N/A
Power -2 N/A
Space -2 N/A
Storage N/A +150

Industry

Surface Miner

Harvests 1tn/hr and provides 250 storage with each level.

Building Resource Consumption Output
Workers -2 N/A
Power -2 N/A
Space -2 N/A
Storage N/A +250

Reprocessor

Processes ore at 4cr/tn every 24 hours. Requires 250tn of ore on planet before processing will start.

Building Resource Consumption Output
Workers -10 N/A
Power -10 N/A
Space -10 N/A
Storage N/A N/A

Spaceport

Increases your workforce by 6 with each level.

Building Resource Consumption Output
Workers -10 N/A
Power -10 N/A
Space -10 N/A
Storage N/A N/A

Defence

Ion Cannon

Anti-Interceptor/Corvette/Bomber Weapon. 50 ISU Range

Building Resource Consumption Output
Workers -5 N/A
Power -5 N/A
Space -5 N/A
Storage N/A N/A

Power Plant

Increases your power by 5 with each level.

Building Resource Consumption Output
Workers -1 N/A
Power N/A +5
Space -1 N/A
Storage N/A N/A

Colony

Increases your workforce by 6 with each level.

Building Resource Consumption Output
Workers N/A +6
Power N/A N/A
Space -1 N/A
Storage N/A N/A

WareHouse District

Provides 150 storage for minerals, items and vessels.

Building Resource Consumption Output
Workers -2 N/A
Power -2 N/A
Space -2 N/A
Storage N/A +150