Difference between revisions of "Buildings"

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<Under Construction>
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Players are able to construct buildings on planets and planetoids owned by their own faction. These buildings allow players to build up space, power and grow a workforce which in turn allows for buildings that provide planetary/orbital defence and buildings that passively mine, process and transport ore contained in those planets and planetoids.
Players are able to construct buildings on planets and planetoids owned by their own faction. These buildings allow players to passively mine ore contained within each planet using Surface Miner, send out fleet of NPC ships to transport their ores using Spaceports, as well as defending entire systems using defense constructs to fend off the inevitable invasions.  
 
  
 
=Utility=
 
=Utility=

Revision as of 19:41, 27 July 2021

Players are able to construct buildings on planets and planetoids owned by their own faction. These buildings allow players to build up space, power and grow a workforce which in turn allows for buildings that provide planetary/orbital defence and buildings that passively mine, process and transport ore contained in those planets and planetoids.

Utility

Basic Foundations

Increases your buildable area by 7 with each level.

Building Resource Consumption Output
Workers N/A N/A
Power N/A N/A
Space N/A +7
Storage N/A N/A

Power Plant

Increases your power by 5 with each level.

Building Resource Consumption Output
Workers -1 N/A
Power N/A +5
Space -1 N/A
Storage N/A N/A

Colony

Increases your workforce by 6 with each level.

Building Resource Consumption Output
Workers N/A +6
Power N/A N/A
Space -1 N/A
Storage N/A N/A

WareHouse District

Provides 150 storage for minerals, items and vessels.

Building Resource Consumption Output
Workers -2 N/A
Power -2 N/A
Space -2 N/A
Storage N/A +150